Visual design for creativity apps
Designing for the engineers of today — and tomorrow

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Results
Not only is the SOLIDWORKS platform better equipped with modern aesthetics and accessibility, but future SOLIDWORKS designers are now able to pick up and continue icon design work with ease.
SOLIDWORKS' Apps for Kids won the Editor’s Choice Award at 2017 NYC Maker Faire, and it continues to be used by parents, educators, and non-profit organizations to empower youth in STEM.
– Meredith Anderson, Momgineer
Situation
Design: SOLIDWORKS icons
Using both Photoshop and Illustrator, I produced thousands of SOLIDWORKS icons — both new and redesigned — while following a strict set of requirements:
Meet the latest DS design standards for both “light mode” and “dark mode”
Satisfy multiple screen resolutions by providing multiple sizes for rasterized images and, when applicable, scalable SVG images
I also designed a variety of tiny 16px icon thumbnails, often soliciting feedback from teammates to ensure readability at such a small size.

Design: Apps for Kids
Apps for Kids required a variety of fun, cartoony background images upon which users can position their 3D creations. The platform also needed profile avatars and other assets; I partnered with the Apps for Kids design lead to produce a multitude of these assets with a reasonably consistent visual style.
Offboarding
While learning the ropes of designing (and redesigning) icons, I figured out a handful of methods to automate certain design processes and improve my output—for instance, I wrote basic scripts in Photoshop and Illustrator to create “dark mode” variations of icons in order to reduce the time it would take to design such variations manually.
As I neared the end of my contract with DS, there remained many more SOLIDWORKS icons to refresh in order to fulfill the company’s design initiative. I wanted to leave the design team with resources to help them pick up my work without having to relearn my methods and shortcuts, so I assembled an asset pack with my scripts and instructions to allow other designers to better automate their processes.
Selected projects that reflect my approach to design, teamwork, and product development.








